![]() ![]() The editing of characters is something that can be learnt quickly, the facesets are a bit more complicated (because you need to realize that while character sprites are straight up direct pixel art, facesets use anti-aliasing in order to convey smoother lines & allow easier color transitions when multiple layers of clothing blend over each other) ![]() Probably the one thing that's lacking the most is someone who can help with the SV battler sprites. There's even 2.5d stuff among the DLCs, but for some reason, they don't hire or contract people who'd do tall sprites. Those interested in helping, suggesting things, or watching, can join the discord:Ĭlick to expand.I've got no reasonable explanation for it either. K2loid and I have begun working on the foundation of tall generators in facesets, charsets & battler. Is the Dark Fantasy style even liked enough, or do most people just prefer to do chibi characters? Is there an interest in creating a foundation for tall characters in RMV/RMZ? The question is, are there enough people who'd be interested in contributing? ![]() _ Default RMV _ Dark Fantasy _ TAB Slim Head _ the TAB character and the slimhead TAB character (head size slightly smaller): Here's a brief comparison of default RMC generator vs. It's going to allow capabilities far, far exceeding the default generator in every way - and opening up previously impossible things. Schlangan's currently overhauling his extended generator, adding a lot of features & making everything simpler.So at least as far as character sprites are concerned, a lot of progress already exists. In the past, I've worked on the TAB ( Tall Adult Body) Project, which does exactly that - but primarily for character sprites, only some facesets, and no sideview battlers.Is it possible to get enough spriter to collaborate in order to creator a generator for MZ (and MV) that allows users to create sprites/facesets/battlers like with the editor's generator, only better? I might make a separate thread on those at some point.Įxamples of some stuff I made over the years.So I've been wrestling with this idea for a while now. The resources I made for MV specifically are not there. Some can of course be used in MV too if scaled. If you require any help in getting any of these to work in-game, feel free to ask either here or via a PM, and I'll be happy to help.Īll the stuff in a single folder to make it easier for you to download: Since many of these were ReStaff releases, please don't repost these resources on other sites. At the moment I contribute to RM Coalition releases, so I might be able to do your request for those. You can provide suggestions if you wish, though I can't promise I'll get round to making these. For the Tiles, Character Sprites, Faces, and Animated Battlers, also credit Enterbrain / Kadokawa. Mentioning me in the credits would be highly appreciated. Unless stated otherwise, all of these resources can be used both commercially and non-commercially. Many of these have been released in previous ReStaff releases, however, there'll also be plenty of new stuff here as well. This thread contains all resources I've made or edited together and released for public use. If you have trouble accessing it, please let me know via a PM, as I've been noticing the access requests quite late. I've updated the download link, as I've been getting email requests to be granted permission to access the files in it, so hopefully after the update it should let you access them directly without requiring permission. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |